At first, we struggled to match the game idea we had to the theme ("Minimalism"), but thanks to a huge lightbulb moment, we had our game on track by the end of day one.
I'll post a timelapse of the Jam here once I have one.
I'm not going to give away too much about the game, check out the video and screenshots. It's a short but (in my opinion) beautiful experience that I'm extremely proud of.
I have to say, I'm loving taking part in game jams. I'm not too sure I could do a solo one, but the two of us working together on something as awesome as Other Space and having fun while doing it is something I'm sure I'll be doing more of in future.
- Monogame / XNA
- Visual Studio 2012
- Photoshop CS6
- Fireworks CS6
- Audition CS6
- Texture Packer
Clockwatching72 hours. And it seemed way shorter than that!
- James and Matt for coming round to support us for a couple of hours.
- Everyone that tweeted, 'booked, and joined us in Twitch chat.
DownloadsWindows. If it doesn't run, you may need to install OpenAL.
- Other Space - Windows .zip
- Other Space - Linux .tar.gz