|Directional spell casting. A half-second delay with a direction indicator makes hitting the desired target much easier.|
|Town portal. Teleports between dungeons and the town square.|
|Quest progress text. Displays when a quest phase is completed, with a hint for the next phase.|
|Levelling text. Merlin has a new "Figment" (spell) every few levels. Also, new quests may be unlocked.|
And something that wasn't on my to-do, but needed doing anyway:
|Game Over! Will have more options in the finished game, but this will do for now.|
Text is made up of animated particles (a similar effect is used on the title screen).
Very pleased with how things are going, but things take a less fun turn tonight as I start work on a short tutorial, which involves having the Merlin character walk onto the screen and strike up a conversation.
Will update again tomorrow!